Watcher's Keep VI

[AR3020]

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1. Portal to Watcher's Keep V

This portal will teleport your party back up to the fifth level of Watcher's Keep. The creature in this chamber presents the toughest fight your party will face in the entire game, but the fight is optional. If you wish to face it you may wish to rest and heal your party, or even complete some of the other areas in the game beforehand to earn some more experience before going any further.



2. Demogorgon, Prince of Demons

As your party enters this prison the Imprisoned One, a two headed beast known as a Demogorgon, will begin speaking with you telepathically. The creature will tell you that the knights who sent you here never meant for your party to leave the prison, and that the scroll they gave you will trap your party members here forever if you read it. Your party can either take the side of the knights or the Demogorgon.

If you side with the Demogorgon to take revenge on the Knights of the Vigil you will be able to leave the area via the portal at area three, when you speak to the Helmites again at the top of the keep, tell them that the Imprisoned One has been destroyed and they will travel into this prison to see for themselves. When the helmites enter the prison an apparition will appear and confirm your suspicions that you have been misled. You will then be presented with three further choices, to leave and allow the Demogorgon to kill the Helmites and roam free, forgive the Helmites and save them from the Demogorgon, or use a new scroll that will seal them both in the keep.

In terms of experience your best option is to battle the Demogorgon, and the second best is to use the new scroll to seal the beast in the prison. If you wish to battle the Demogorgon you are in for a very tough fight, the hardest you will face in the game, but by this time your party should have enough strength to survive it. The Demogorgon will continually summon other demons to fight your party as you battle with it. As mentioned before, if you wish to fight the demon you will definitely want to rest and heal your party beforehand, and may need to complete some of the other areas of the game to gain more experience before the battle.



3. Portal to Watcher's Keep Exterior

This portal leads out to the Watcher's Keep Exterior.

Missing Information?

If you notice anything we have missed that could be added to the walkthrough, please e-mail us.




  • The Spirit Grove
  • The Abyssal Fortress

  • Saradush
  • Saradush Sewers
  • Saradush Prison I, II
  • Gromnir's Stronghold I & II

  • North Forest
  • Forest of Mir Temple
  • Marching Mountains
  • Yaga-Shura's Lair I, II
  • Siege Camp

  • The Oasis
  • Amkethran
  • Balthazar's Monastery

  • Sendai's Enclave Exterior
  • Area I, II, III, IV, V, VI, VII, VIII
  • Sendai's Enclave: Barracks
  • Sendai's Enclave: Lich's Lair

  • Abazigal's Lair Entrance
  • Abazigal's Lair I, III, IV, V, VI

  • Watcher's Keep Exterior
  • Watcher's Keep I, II, III, IV, V, VI
  • Illithid Encampment
  • Githyanki Encampment

  • The Throne of Bhaal

  •  

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